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Digital Tutors教程下载

2021年07月13日8610百度已收录

  Digital Tutors教程下载

  Digital Tutors是一家数字教育视频出版公司。在过去的十二年中,其专业的艺术家,专业人士,代表和问题解决方案供应者团队悉心帮助会员掌握技能,以打造视觉效果一流的电影,游戏和数字艺术作品。

  Digital Tutors出品的CG教程包括平面、影视、三维、游戏等方面有关所有软件的精品教程,提供了高质量,行业认证的视频培训课程,教育用户如何掌握技术。Digital Tutors网址:

  Digital Tutors包含的软件包括:

  A

  Adobe Experience Manager

  After Effects

  Alchemy

  ARCHICAD

  Arnold

  ArtRage

  Audition

  AutoCAD

  AutoCAD Civil 3D

  Avid Media Composer

  Axure

  B

  Backburner

  Balsamiq Mockups

  Behance

  Blender

  BodyPaint 3D

  boujou

  C

  CINEMA 4D

  Cinematography

  Composite

  Corel Painter

  CrazyBump

  CryENGINE

  CSS

  D

  DaVinci Resolve

  Dreamweaver

  E

  Edge Animate

  Edge Code

  F

  Final Cut Pro

  Flash

  ftrack

  FumeFX

  Fusion

  Fusion 360

  G

  Ghost

  Grasshopper

  H

  Hair Farm

  HDR Light Studio

  HDR Shop

  Houdini

  HTML

  I

  Illustrator

  InDesign

  Inventor

  J

  JavaScript

  K

  KeyShot

  KRAKATOA

  L

  Lightroom

  LightWave

  M

  MARI

  Marmoset Toolbag

  Marvelous Designer

  Massive

  MatchMover

  Maxwell Render

  Maya

  Maya LT

  mental ray

  mocha

  MODO

  MotionBuilder

  Mudbox

  Muse

  N

  NUKE

  O

  Oculus

  OmniGraffle

  P

  PFClean

  PFDepth

  PFTrack

  Photoshop

  Pixel Bender

  Poser

  Premiere Pro

  Pro Tools

  PTGui

  PyCharm

  Q

  Quixel SUITE

  R

  RealFlow

  Red Giant Suites

  RenderMan

  Revit

  Rhino

  S

  Sculptris

  Shave and a Haircut

  SilhouetteFX

  Silo

  Sketch

  SketchBook

  SketchUp

  Smoke

  Softimage

  SolidWorks

  SpeedTree

  Stencyl

  Stingray

  Stitcher

  Substance Designer

  Substance Painter

  SyFlex

  SynthEyes

  T

  Tinkercad

  Toon Boom Animate Pro

  Toon Boom Harmony

  Toon Boom Storyboard Pro

  TopoGun

  Trapcode

  TurbulenceFD

  U

  UDK

  Unity

  Unreal Engine

  UVLayout

  V

  V-Ray

  Vue

  W

  Wacom

  WordPress

  World Machine

  X

  XNA

  Z

  ZBrush

  本资源包含所有Digital Tutors教程,约500个教程,1000G内容。

  教程合集下载地址:

  教程目录如下:

  Working with ShadowBox in ZBrush 4 [2010, ENG].zip

  Working with Tables in InDesign CS5 [2010 г., ENG].zip

  Utilizing Shading Networks in 3ds Max [2011, ENG].zip

  Utilizing Shading Networks in Maya 2011 [2011, ENG].zip

  Voronoi Dynamic Fracturing in Houdini [2011, ENG].zip

  V-Ray Hypershade Nodes in Maya 2011 [2010, ENG].zip

  Using Texture to Enhance Digital Paintings in Photoshop CS5 with Eddie Russell [2011, ENG].zip

  Using the Blend Shapes Plugin for ZBrush 4 [2011, ENG].zip

  Using the Data Merge Feature in InDesign CS5 [2010, ENG].zip

  Utilizing Render Elements in V-Ray for Maya 2011 [2011, ENG].zip

  Unity Mobile Game Development User Interface Design with Eddie Russell [2011, ENG].zip

  Unity Mobile Game Development UV Layout and Texturing with Kyle Green [2011, ENG].zip

  Unlocking the Power of Frames in InDesign CS5 [2011, ENG].zip

  Using Hybrido to Create Photorealistic Chocolate in RealFlow with Eduard Schulze-Battmann [2012, ENG].zip

  Using Lagoa in Softimage 2011 SAP [2011, ENG].zip

  Unity Mobile Game Development Set Dressing with Justin Marshall [2011, ENG].zip

  Working with Anchored Objects in InDesign CS5 [2011, ENG].zip

  Unity Mobile Game Development Sound Effects with Joshua Kinney [2012, ENG].zip

  Unity Mobile Game Development Player Functionality with Joshua Kinney [2011, ENG].zip

  Unity Mobile Game Development Rigging and Animation with Delano Athias [2011, ENG].zip

  Unity Mobile Game Development Saving Data and Highscores with Chris Glick [2011, ENG].zip

  Unity Mobile Game Development Game State with Chris Glick [2012, ENG].zip

  Unity Mobile Game Development GUI Functionality with Joshua Kinney [2011, ENG].zip

  Unity Mobile Game Development Level Design with Joshua Kinney [2011, ENG].zip

  Unity Mobile Game Development Lighting and Lightmapping with Kyle Green [2011, ENG].zip

  Unity Mobile Game Development Environment Modeling with Justin Marshall [2011, ENG].zip

  Unity Mobile Game Development Final Assembly [2012, ENG].zip

  Unity Mobile Game Development Enemy AI and Waypoints [2012, ENG].zip

  Unity Mobile Game Development Character Scripting [2012, ENG].zip

  Unity Mobile Game Development Communication with Notification Center with Chris Glick [2011, ENG].zip

  Unity Mobile Game Development Concept and Design with Eddie Russell [2011, ENG].zip

  Unity Mobile Game Development Character and Weapon Modeling with Justin Marshall [2011, ENG].zip

  Understanding Object Transformations in InDesign CS5 [2010 г., ENG].zip

  Understanding the Basics of Grid Based Design [2010, ENG].zip

  Transforming Robot Production Pipeline Volume 8 Animation [2012, ENG].zip

  Transforming Robot Production Pipeline Volume 9 Lighting and Rendering [2012, ENG].zip

  Transforming Robot Production Pipeline Volume 10 Compositing [2012, ENG].zip

  Transforming Robot Production Pipeline Volume 5 Robot Texturing [2012, ENG].zip

  Transforming Robot Production Pipeline Volume 6 Rigging [2012, ENG].zip

  Transforming Robot Production Pipeline Volume 7 Match Moving [2012, ENG].zip

  Texturing Low Polygon Game Characters in Photoshop [2012, ENG].zip

  Texturing Using the Viewport Canvas in 3ds Max with Justin Marshall [2009, ENG].zip

  Transforming Robot Production Pipeline vol. 1-6 [2012, ENG].zip

  Texturing a Female Hero in ZBrush 4 [2011, ENG].zip

  Still Life Texturing in Mudbox with Sharlene Lin [2011, ENG].zip

  Studio Lighting Techniques in Maya with Kyle Green [2012, ENG].zip

  Substance Procedural Texturing in Maya 2012 [2011, ENG].zip

  Terrains in Vue [2012, ENG].zip

  Texture Projection Techniques in MARI [2011, ENG].zip

  Softimage Render Tree Reference Library Illumination Nodes with Kyle Green [2011, ENG].zip

  Softimage Render Tree Reference Library Texture Nodes with Kyle Green [2011, ENG].zip

  Sculpting Workflows in Mudbox 2012 [2011, ENG].zip

  Sharing Artwork Between Illustrator and Photoshop with Eddie Russell [2011, ENG].zip

  Scripted Item Swapping in Maya [2012, ENG].zip

  Rigging Wings in 3ds Max 2012 [2012, ENG].zip

  Rigging Wings in CINEMA 4D [2011, ENG].zip

  Rigging Wings in Softimage with Delano Athias [2011, ENG].zip

  Rotoscoping Techniques in Nuke [2010, ENG].zip

  Rotoscoping Techniques in NUKE [2012, ENG].zip

  Scene Build-Up using Cloners and Xpresso in CINEMA 4D[2010, ENG].zip

  Rigging Sea Creatures in Maya [2011, ENG].zip

  Rigging the Human Face in Maya 2011 [2011, ENG].zip

  Rigging Quadrupeds in 3ds Max [2012, ENG].zip

  Reusing Control Rigs in Maya [2011, ENG].zip

  Reusing Custom Rigs with the Character Component in CINEMA 4D [2012, ENG].zip

  Rigging Cartoon Characters in CINEMA 4D [2011, ENG].zip

  Rigging Game Characters in Maya 2011 [2011, ENG].zip

  Rendering Interiors with mental ray and Maya 2011 [2011, ENG].zip

  Rendering Interiors with V-Ray for Maya [2011, ENG].zip

  Rendering for Product Visualization in CINEMA 4D [2010, ENG].zip

  Ragdoll Techniques in MotionBuilder [2012, ENG].zip

  Removing Objects with Camera Projection in NUKE [2011, ENG].zip

  Professional Series - Designing Logos for Clients [2011, ENG].zip

  Projection Painting with Spotlight in ZBrush 4 [2011, ENG].zip

  Professional Series - Creature Creation Techniques in ZBrush [2011, ENG].zip

  Presentation Techniques in ZBrush 4 [2011, ENG].zip

  Principles of Graphic Design [2010, ENG].zip

  Professional Series - Animating Realistic Eyes in Maya [2011, ENG].zip

  Polygon Modeling Workflows in CINEMA 4D [2012, ENG].zip

  Polygon and Sub-D Modeling Workflows in 3ds Max 2012 [2012, ENG].zip

  Painting Workflows in Mudbox [2012, ENG].zip

  Particle Integration with ICE and Lagoa in Softimage 2011 with Chris Glick [2011, ENG].zip

  Particles in NUKEX [2012, ENG].zip

  Painting Skateboard Graphics in Illustrator [2012, ENG].zip

  New Features in Unity 3.5 [2012, ENG].zip

  New Modeling Features in Maya 2012 [2011, ENG].zip

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